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XSEM - VR Game

To support the company's move towards more immersive, technology-led experiences, I independently taught myself VR game development within a period of less than a month and using my 3D modelling skills. Drawing on these newly acquired skills, I designed and built an interactive golf-themed VR game concept that could be used as an engaging client experience and a potential event sales tool.

The project required rapid learning, creative problem-solving, and adaptability, particularly when last-minute client changes led to the original concept being reworked into a farm-themed experience. This project demonstrates my ability to quickly master new software and apply emerging technologies to deliver innovative experiential solutions.

The result of the experience led to further conversations with clients, and discussions about what their game could look like for their event or experience.

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